Dev-Diary: 12

Hey everyone! Sorry for being a day late, I was away and only just got back.

What a slow and rather frustrating start to the year! I did manage to get some work done, but it was mostly filled with technical delays.

After getting my showreel done, my computer decided to start crashing when there was a slight increase in processing. I managed to trace it to a problem with the power supply unit, which meant I had to buy a new one and replace it, as well as fix up a bunch of stuff on my computer to assist with performance. During this, one of my accounts were hacked temporarily, which was quickly restored but very annoying, and even a bit scary, to deal with.

I did however get to patch up some small things where I left off, and meet-up with a group of other developers at a social gathering, as well as chat to a few other people working in various game and programming, and media careers. It’s always great talking to anyone in the gaming industry, and the media industry as a whole, to learn as much as possible as well as watch and listen to people talk about their passions!

Hopefully the coming half of the month will prove more productive and contain less delays!

All the best!