Dev-Diary: 20

Hey everyone!

I am exhausted… I’ve been putting in the extra effort to get my demo done asap because it’s taking a really long time to produce something that not many people will actually see. A lot of the time has been consumed by simply fixing the engine along the way, however now all my Demo time is being consumed by actually making it presentable, especially the ‘Free-Play’ area which doubles as a showcase for what I hope to achieve with the projects using the engine.

Unfortunately, despite how intense work has been, there isn’t much that I can talk about mostly because I have been spending the majority of my waking, at-home, time drawing visuals. That being said, I will drop you all a little shot of how the ‘Free Play’ area is coming along! It still has to be updated; some of the walling needs to be re-textured, it needs to be cluttered, and the background needs to be drawn up, but IT’S SO CLOSE! After that, it’s character animations, menu visuals, sprucing up the (already completed) racing levels and a final bug-sweep. Let’s try and get this all in a week, yes?

Because it is so close to completion, friendly reminder that if you want to be added to the tester list for the Demo, just send me a message through the contact page on this website. Till next time, all the best!

ME:Demo Screenshot

1 Comment