Dev-Diary: 46

Heys!

I am exhausted. This project is becoming super draining. I’m lucky that I now have some people helping out with a number of the assets, but it’s still very taxing.

While I didn’t manage to complete the first level as I had hoped, I did manage to get the base environment for it sorted out. I’ve got a texture artist doing materials and a 3D modeler helping out with the, well, models! Hopefully together we can smash through a good number of the base levels and assets before the end of September. Also need to make sure I find the balance between pushing myself and self-care. Along-sideĀ way too many social obligations, this month is going to be intense. Just need to get as much as I can done.

I need sleep. But before I leave you, have a snapshot of how the base environment looks with draft textures. Till next time, all the best~
-,,- z Z

THE:Screenshot

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