Hey all~ So not much to report specifically for the last fortnight. I’ve been mostly committed to refining a lot of the pre-production, furthering my learning with Unity and Blender, and preparing a lot of the social...
Archive - February 2018
Hey everyone! Soo the past month let’s see. I’ve mostly been doing some training in Unity and Blender for personal projects, and doing work preparing meta-game and pre-release social work for T.H.E. game. A lot of...