Dev-Diary: 110

Hey y’all~! Have had an incredibly busy time lately! Basically been working non-stop for a few months now. ^^” I can say that the prototype of Management In Space has come along wonderfully though, and right on...

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Dev-Diary: 109

I can finally talk about the good news~! Management In Space, which long-time readers may know as that experimental space-management game I worked on many years ago, just got some start-up funding~! :’D Thanks to the...

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Dev-Diary: 108

The final release of ‘roll’ is out on Steam and itch.io~! ^,,^The Google Play-Store version will be in about 2 weeks from now, as will the Soundtrack on Steam~ I’ve already spoken about the many updates to...

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Dev-Diary: 107

Hey y’all~! Happy mid-way point for the year! ^^ Seems I took a break for exactly one month and now I’m back and posting! I’ve dedicated some time to working on a rather massive patch for roll the last month...

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Dev-Diary: 106

Heya folks! Been incredibly busy and occupied over the past two months! The majority of the first month was dedicated to roll and getting that finished-up, and the bulk of the second month was administrative work and plenty of...

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Dev-Diary: 104

Hey folks! Sorry for being a tad late, I was caught up with a few things. ^^” The second half of December and early January was mostly me taking some time to breathe; the final few months of 2023 were incredibly non-stop...

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Dev-Diary: 103

Heya folks! Don’t normally get a mid-month diary do we! December is notoriously a bit of a hectic month for a lot of people, myself included, and as I may be unable to post early-January, I figured I should post...

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Dev-Diary: 101

Hello hello~! Posting a few days late as we had some public holidays here in Australia~ The past month has been non-stop with lots of work on roll, both in preparation for our showcase at SXSW Sydney and on the game itself...

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