Dev-Diary: 79

Hey everyone, hope everybody is staying safe! Sadly I don’t have as much as normal to report this month as I had to take some personal time. I did still manage to get some coding and general game-dev work done, but...

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Dev-Diary: 73

Hello everyone! Sorry for the delay! March has been a real cluster of different work for me! I’ve managed to continue my art production for Management IN SPACE!! with a batch of Xeno art, which is nearly complete now...

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Dev-Diary: 72

Hey everyone! The past couple of weeks I have been powering through commissions; focusing on a lot of 3D modelling, texture editing, and world-building in Unity. While I was still able to get some M.I.S. work done, commissions...

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Dev-Diary: 71

Hey all! So the past two weeks have been just a standard jumble of work and productivity. As far as M.I.S. is concerned, I’ve mostly just been working on art; I now have over 100 different ship assets for the all the...

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Dev-Diary: 67

Even more non-stop coding! I’m gonna keep this one brief. I’ve started local testing, and hope to move to closed testing within a few days. If you are someone that got approved for closed testing over the previous...

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Dev-Diary: 66

So I have been coding non-stop basically for the past two weeks, which is in continuation from the non-stop coding from the previous post haha! I did also manage to get sick, but all better now! The main two things I have been...

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Dev-Diary: 64

Hey everyone! So I’ve been pretty dang busy. The past month was meant to be focused on more art-assets, but at the start of the month I had a handful of different people have a go at the current build. The feedback was...

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