(CW: Death) Hey folks,Hope everything has been going wonderfully for everyone. Last month I managed to finally take a short bit of time away, but upon returning I was occupied with the passing of my grandmother. It was a...
Tag - Dev-Diary
Developer Diary
(Writing this one a few days early because I’ll be unavailable for when I normally post these. ^^) Hope everything has been going wonderfully for everyone! I’ve been utterly flat-out with work, mostly to do with...
I DIDN’T UPDATE FOR MONTHS YET SO MANY EXCITING THINGS HAPPENED! “=-= Funding I got MORE FUNDING! I learnt about this news months before it went public, but in mid-March it was announced that Management In Space...
Hey y’all~Before I say anything, just wanted to point out we’ve got a BlueSky account now! Fully recommend going and giving us a follow over there! ^^ Anyways, been silent for a little while, sorry about that! Was...
Hey everyone! Posting this developer update a couple of days early as I won’t be able to post on-time, plus it’s a relatively short one. I mostly want to do a recap of our convention season and how showcasing the...
Hey y’all~! Have had an incredibly busy time lately! Basically been working non-stop for a few months now. ^^” I can say that the prototype of Management In Space has come along wonderfully though, and right on...
I can finally talk about the good news~! Management In Space, which long-time readers may know as that experimental space-management game I worked on many years ago, just got some start-up funding~! :’D Thanks to the...
The final release of ‘roll’ is out on Steam and itch.io~! ^,,^The Google Play-Store version will be in about 2 weeks from now, as will the Soundtrack on Steam~ I’ve already spoken about the many updates to...
Hey y’all~! Happy mid-way point for the year! ^^ Seems I took a break for exactly one month and now I’m back and posting! I’ve dedicated some time to working on a rather massive patch for roll the last month...
Heya folks! Been incredibly busy and occupied over the past two months! The majority of the first month was dedicated to roll and getting that finished-up, and the bulk of the second month was administrative work and plenty of...