Dev-Diary: 17

Hey everybody!
A day late! This is a bad habit I’m getting into, sorry!

These past two weeks has been rather productive for a variety of my projects! I’ve managed to sort-out a production schedule with my partner for the graphic novel we’re working on, hopefully with a book finished in about a year, and I got a draft done for a card game I’ve been working on, which was tested and worked beautifully!

Onto Demo news, and I’ve drawn up all the plans for the next section I’m working on, Combat! I’ve also started working on some of the rooms, but because of changes made to the combat requirements of the games I need to tweak some of the functions to Inventory and Combat. Fingers crossed I’ll have it all tied up by the next update!

Not much else going on except general life-stuff. I’ve got a rather busy month for April so I hope I manage to get as much of my project work done as possible.

Till next time, all the best!