Hey everyone, So I have some bad news. Adobe recently announced that they are cutting support from Flash Player in 2020. While this didn’t come as unexpected, it did occur a lot earlier than anticipated. Essentially, and in...
Hey everyone! So nothing really new this update. I’ve basically spent the past two weeks handling the Demo and prepping for future work. Big ol’ thank-you to everyone who’s tested the Demo so far, and big...
Hello everyone! Sorry for the delays this past fortnight; I’ve been incredibly busy with work, sending out and managing emails to testers, been dealing with some internet issues, and I had to patch-up some...
Hello everyone! The Demo is done (basically)! All the visuals are done except a few little updates, and the coding is done except a few little final bug-sweeps! I’ve got a busy few days ahead of me getting this finalised...
Hey everyone, So I didn’t make the proposed deadline for my demo unfortunately. The first half of the past two weeks I was working non-stop to try and get the demo done, however when I hit my anticipated deadline I burned...
Hey everyone! I am exhausted… I’ve been putting in the extra effort to get my demo done asap because it’s taking a really long time to produce something that not many people will actually see. A lot of the time...
Hey everyone! On-time! Woo! The past two weeks have been up-and-down with productivity. I’ve been getting the last bits of the Demo tied up before I do all the final visuals, working on the story for the graphic novel, and...
Hey everyone! Couple of days late because of being away/busy over the long-weekend. Hope everyone has been well! I’ve had a delightfully productive two weeks! I managed to complete the entire Combat area for my Demo, which...
Hey everybody! A day late! This is a bad habit I’m getting into, sorry! These past two weeks has been rather productive for a variety of my projects! I’ve managed to sort-out a production schedule with my partner for...
Hey everybody! Two days late again! That’s my bad, been dealing with work and life. However, I completed the NPC area for the Demo! Those last couple of rooms got intense, nice bundles of rather complicate AI structuring...