Dev-Diary: 15

Hey everybody!

Sorry about being a few days late, was a bit busy with personal commitments over the past few weeks!

Anyways, I’ve been off-on productive with a few different projects; I finished the animation I was collaborating with, and I’ve included a completed screenshot at the end of this post. When the final animation is published I’ll share a link to it, but my scene in the final work is actually a colourised version I made, whereas the screenshot posted here is of the original!

The demo is still coming along. Delays from personal commitments and other work keep slowing me down, but I’ll be keeping at it! More work completed on the NPC testing area (nearly done with it!), and after this I don’t believe there is too much in the way of design, just a few more buggy updates and a nice bundle of visuals to work on.

I’ve also started some writing for another collaborative project with a friend of mine! It’s nice to focus on just writing instead of coding and art as well, especially since it’s of a whole new story outside of my own works. This is something that probably won’t show any content for a few months at least, but I’ll be keeping you posted here.

Hopefully March will be a bit kinder on how busy I am outside my projects so I can focus and try to get as much as I can done!

Till next time, all the best!

YGORA Teaser

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