Dev-Diary: 109

I can finally talk about the good news~! Management In Space, which long-time readers may know as that experimental space-management game I worked on many years ago, just got some start-up funding~! :’D Thanks to the...

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Dev-Diary: 87

Hey y’all~! Hope everyone is safe and doing wonderfully! The past two months have been SUPER intense! I got a game developed AND published in August, and spent all of September managing the post-dev that came with the...

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Dev-Diary: 73

Hello everyone! Sorry for the delay! March has been a real cluster of different work for me! I’ve managed to continue my art production for Management IN SPACE!! with a batch of Xeno art, which is nearly complete now...

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Dev-Diary: 71

Hey all! So the past two weeks have been just a standard jumble of work and productivity. As far as M.I.S. is concerned, I’ve mostly just been working on art; I now have over 100 different ship assets for the all the...

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Dev-Diary: 67

Even more non-stop coding! I’m gonna keep this one brief. I’ve started local testing, and hope to move to closed testing within a few days. If you are someone that got approved for closed testing over the previous...

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Dev-Diary: 66

So I have been coding non-stop basically for the past two weeks, which is in continuation from the non-stop coding from the previous post haha! I did also manage to get sick, but all better now! The main two things I have been...

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Dev-Diary: 64

Hey everyone! So I’ve been pretty dang busy. The past month was meant to be focused on more art-assets, but at the start of the month I had a handful of different people have a go at the current build. The feedback was...

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Dev-Diary: 60

Hey all! Continuing from my previous post, I have unfortunately been having to manage numerous personal issues lately which has been time-consuming. However, fortunately things have been improving and I have been able to find...

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