Hello everyone! The Demo is done (basically)! All the visuals are done except a few little updates, and the coding is done except a few little final bug-sweeps! I’ve got a busy few days ahead of me getting this finalised...
Hey everyone, So I didn’t make the proposed deadline for my demo unfortunately. The first half of the past two weeks I was working non-stop to try and get the demo done, however when I hit my anticipated deadline I burned...
Hey everyone! I am exhausted… I’ve been putting in the extra effort to get my demo done asap because it’s taking a really long time to produce something that not many people will actually see. A lot of the time...
Hey everyone! On-time! Woo! The past two weeks have been up-and-down with productivity. I’ve been getting the last bits of the Demo tied up before I do all the final visuals, working on the story for the graphic novel, and...
Hey everyone! Couple of days late because of being away/busy over the long-weekend. Hope everyone has been well! I’ve had a delightfully productive two weeks! I managed to complete the entire Combat area for my Demo, which...
Hey everybody! A day late! This is a bad habit I’m getting into, sorry! These past two weeks has been rather productive for a variety of my projects! I’ve managed to sort-out a production schedule with my partner for...
Hey everybody! Two days late again! That’s my bad, been dealing with work and life. However, I completed the NPC area for the Demo! Those last couple of rooms got intense, nice bundles of rather complicate AI structuring...
Hey everybody! Sorry about being a few days late, was a bit busy with personal commitments over the past few weeks! Anyways, I’ve been off-on productive with a few different projects; I finished the animation I was...
Hey everybody! Nothing too new to report over the past 2 weeks, just general work on various projects, talking to awesome people about hoping to make awesome things. I’ve touched up some stuff in my demo and progressed...
Hey everybody! So the past few weeks have been pretty random in terms of productivity. While I didn’t get as much done on the demo as I’d hoped, I have been flexing my creative muscles again which has been generally...