Hello everyone! Another crazy 2 months have passed! I have an incredible amount to discuss so get comfy~ Firstly, I’m going to begin with some sad news I’m afraid; I will be shelving the project Management IN...
Tag - Management IN SPACE
Hey y’all~ Looks like I’m making a bad habit of skipping a month haha! I promise to try to stay more on-top of everything but we shall see how we go! Unfortunately at the cusp of last month I was managing a handful...
Hey everyone! Dang, I am… very tired haha. In my head it feels like I didn’t achieve much this month, and while I didn’t get much done for Management IN SPACE! I was keeping busy with just a lot of outside...
Hey y’all! Hope everyone is safe! ^-^ So, you might notice I’m posting a few days early! What, that’s nuts right!? Well, there are a few reasons as to why. Very sadly, I barely got any work done this entire...
Hey everyone! You better all be staying safe and doing good for one-another and all! Picked the pacing back up this month and worked on several upgrades for Management IN SPACE!! A small aesthetic improvement is I got a nice...
Hey y’all, hope everyone is staying safe~ This past month I was quite productive! I’ve been able to take more steps to increasing my productivity while also being careful to manage my time safely. I’m rather...
Hey y’all, hope everyone is staying safe! This month has been transitional slowly back into my regular work-load, however while still juggling different projects. I’ve made some head-way on M.I.S., getting some...
Hello all. This one will be different. Firstly, I haven’t been posting as frequently; once a month as opposed to fortnightly. This is two-fold, partly due to adjusting to new work-loads (working on the video editing...
Hey everyone! Hope you are all safe and caring during this time! Sorry about the delay, as well as the missed mid-month post. The combination of commissions, projects, and the global situation have all been rather intense...
Hello all! I hope everyone is staying safe~! Wow March was tense! Lot’s of stress. But I got stuff done! I spent a bundle of time working on commissions; plenty of modelling, texturing, and Unity work! It’s pretty...