Hey y’all~! Hope everyone is safe and doing wonderfully! The past two months have been SUPER intense! I got a game developed AND published in August, and spent all of September managing the post-dev that came with the...
Tag - Personal
Hello everyone! Another crazy 2 months have passed! I have an incredible amount to discuss so get comfy~ Firstly, I’m going to begin with some sad news I’m afraid; I will be shelving the project Management IN...
Hey y’all~ Looks like I’m making a bad habit of skipping a month haha! I promise to try to stay more on-top of everything but we shall see how we go! Unfortunately at the cusp of last month I was managing a handful...
Hey y’all! Hecc I am tired! Sorry for missing last month’s post, but I have a good excuse! So I got kinda sick (not Covid) and spent most of March just slowly recovering… massively better now though! I had an...
Hey everyone! Happy 2021! I am pretty exhausted haha~ I guess nothing has changed in the new year! I’m not entirely subtle about how busy the end of the year is for me; wrapping up work and projects along side all the...
Hey everyone! Dang, I am… very tired haha. In my head it feels like I didn’t achieve much this month, and while I didn’t get much done for Management IN SPACE! I was keeping busy with just a lot of outside...
Hey y’all! Hope everyone is safe! ^-^ So, you might notice I’m posting a few days early! What, that’s nuts right!? Well, there are a few reasons as to why. Very sadly, I barely got any work done this entire...
Hey everyone, hope everybody is staying safe! Sadly I don’t have as much as normal to report this month as I had to take some personal time. I did still manage to get some coding and general game-dev work done, but...
Hey y’all, hope everyone is staying safe~ This past month I was quite productive! I’ve been able to take more steps to increasing my productivity while also being careful to manage my time safely. I’m rather...
Hello all. This one will be different. Firstly, I haven’t been posting as frequently; once a month as opposed to fortnightly. This is two-fold, partly due to adjusting to new work-loads (working on the video editing...